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PlayerSetup.lua
local Players = game:GetService("Players")
 
-- RoCode: Initialize new player stats
Players.PlayerAdded:Connect(function(player)
  local leaderstats = Instance.new("Folder")
  leaderstats.Name = "leaderstats"
  leaderstats.Parent = player
 
  local coins = Instance.new("IntValue")
  coins.Name = "Coins"
  coins.Value = 100 -- Starting bonus!
  coins.Parent = leaderstats
 
  print(player.Name .. " joined the adventure!")
end)