What is RoCode.ai?
I'm a solo developer who's been scripting on Roblox for years. I got tired of using AI tools that didn't understand the engine, so I built my own.
Like a lot of you, I spend most of my time scripting in Studio. Over the past few months, I've been working on a tool to fix a problem I'm sure we've all dealt with.
The Problem
Tools like ChatGPT and Gemini are cool, but they struggle with Roblox specifics. I got sick of asking for code and getting back deprecated APIs, functions that don't exist, or scripts that try to write to ServerStorage from a LocalScript. Debugging AI code that was supposed to save you time is the worst.
What is RoCode?
I built RoCode to fix that. It's trained specifically on Luau and the current Roblox API. I didn't build this to replace us, I just wanted a tool that actually understands the engine.
The Main Differences
It Knows the Engine
It understands DataStores, the difference between Parts/Models, and how replication actually works.
Up-to-Date Code
It defaults to the way we script now (using task.wait() instead of wait(),
proper pcall usage, and game:GetService).
It Explains Things
If you're confused about metatables or raycasting, it explains them using Roblox examples, not generic Lua code.
Status & Beta
I'm a solo dev working on this, so updates are happening fast. The AI is working, and the UI is ready to go.
Get in Touch
Your feedback is what drives this project forward. If you have suggestions, find a bug, or just want to share what you've built using RoCode.ai, please don't hesitate to visit our Feedback page or join the conversation on my Discord server.